OK, I am in fact continuing this thread
http://64.246.22.60/~admin61/forum/viewtopic.php?t=862&start=0
The problem is that the forum database is not updating when we have a new post on this thread. Quoting myself:
Few things:
- The 256bits bus will help with high sustained fillrate with next-generation games like Doom3. IIRC GF3 was only capable to do 30 fps (no aniso, compressed textures), my guess it means only sustained 600MTexels. This new 3DLabs chip has the potential to be three times as fast.
- This new chip dont need a 4 way crossbar because it use a tile (8x8) increasing the 2D spatial locality hit rate. There is no need of 64bits access to the framebuffer. With clever design of the caches a 2 way could be enough.
- It maybe used as a advanced image processor (it has an digital input).
It is like life, everyday something new happens, and this is good news. This card has speciall potential because of the many professional applications it may have: CAD, Architecture, Medicine, etc...
Kudos to 3DLabs for their hard work.
http://64.246.22.60/~admin61/forum/viewtopic.php?t=862&start=0
The problem is that the forum database is not updating when we have a new post on this thread. Quoting myself:
Few things:
- The 256bits bus will help with high sustained fillrate with next-generation games like Doom3. IIRC GF3 was only capable to do 30 fps (no aniso, compressed textures), my guess it means only sustained 600MTexels. This new 3DLabs chip has the potential to be three times as fast.
- This new chip dont need a 4 way crossbar because it use a tile (8x8) increasing the 2D spatial locality hit rate. There is no need of 64bits access to the framebuffer. With clever design of the caches a 2 way could be enough.
- It maybe used as a advanced image processor (it has an digital input).
It is like life, everyday something new happens, and this is good news. This card has speciall potential because of the many professional applications it may have: CAD, Architecture, Medicine, etc...
Kudos to 3DLabs for their hard work.