Joe DeFuria
Legend
Show ME where I posted that that driver had anything to do with D3D
Hrm? Since when was this about anything other than D3D? Now, maybe you meant to say "ati3d2ag.dll" but we wouldn't want to misquote you or take you out of context lest we suffer your wrath, now would we.
REGARDLESS OF D3D DRIVER IMPLEMENTATION, I NEVER, EVER, EVER, EVER HAD TO MAKE ANY ZBIAS CHANGES IN MY CODE FOR ANY BOARD TO GET IT WORK. FOR THE ATI BOARDS, I HAD TO
And how exactly does that contradict anything that openGL_guy said about ZBIAS being an ill-defined feature in D3D? Perhaps you can point to the ZBIAS specification that shows where ATI is doing it incorrectly as oppossed to just doing it it differently than other IHVs?
Maybe you'll understand his point if I put this another, related way:
REGARDLESS OF GAME IMPLEMENTATION, ATI NEVER, EVER, EVER, EVER HAD TO MAKE ANY MULTITEXTURING TEXTURING CHANGES IN THE 9700 DRIVERS TO GET IT TO WORK FOR ANY GAME. FOR YOUR GAME, THEY HAVE TO.
You're kidding me, right? Doesn't a knowledge of hardware architecture lend credence to board design and hence software development for saidh hardware?
Well gee, I guess we can extend that all the way to marketing folks....Unless you elaborate exactly "what" you did for PCB design, (what product and in what capacity) then we really have no clue. One would NOT expect that PCB design leads to any intrinsic knowledge of software drivers for a chip on that PCB.
If you look at my post to Mike, thats what my first thought was, re my inference that I'd figure something out. Doh!!
Yes, we're all sure that using a pixel shaders was your next step. And even if true, that's not what you said, and we wouldn't want to misquote you or take you out of context, or otherwise assume anything lest we suffer your wrath, now would we.
The point is what about legacy games e.g. my 2001 game and so many before it, that do NOT have pixel shader support? huh?
Maybe if some consumers actually complained about it, it would have gotten even more immediate attention. Where are all the complaining consumers? I don't recall anyone with a 9700 at Rage3d complaining about your "2001" game....
Perhaps because it has such a low popularity? Perhaps that's why it wasn't initially caught, because they can't test EVERYTHING, but god forbid they "don't test last year's Derek Smart" game?