It's a little different, though I do get your point. It's like asking why you'd have to pay for dial-up service to AOL when you've already paid for a subscription to some website. The cost for the XBL service--or rather, the implementation since the service itself is probably not the big expense--must be made up somewhere. MSN Messenger makes it up in advertising. Development houses/publishers on the PC side make it up on sold games. Microsoft is just getting the money directly.Guden Oden said:So remind me, what exactly was it I paid for when I forked over my ~$85 for the game itself then?
Like I said, companies already offer for free - as in, no extra charges over price of the game itself - what MS charges its XBL users for. I don't see how that can be anything but a horrific deal...
I would not be shocked at all to see that price go away if Sony truly has a compelling and free alternative come PS3 launch... But, as of today, what good reasons would an executive on the Xbox team give to the CFO for throwing away US$100 million a year?