It's a load of bought assets and a super basic gameplay loop. It proves nothing about nothing. All this shows is the entry-level creation, what's possible by indies, is a much higher base standard than yesteryear thanks to the availability of such assets and engines that can piece them together and make them look good with no effort.
This game was made by a single person a less than a month apparently. So I believe that gaming is just too inflated.
You may not like it, but it's widely well received and sold a lot of units, and done great on TV too where story is everything and gameplay nothing. Objectively, the investment in TLoU's story paid off and you are the outlier.So I believe that gaming is just too inflated. While I like the last of us, the story is not that good.
This is an utterly clueless statement. Sure, all these games that take forever to get made can be cobbled together in a few months on Unreal... That's why in the past 3 years we've had over 40 AAA Unreal Engine 5 games that blow everything out the water. Not even one UE5 game has overrun release schedule because you can bang out a world-class title in 6 months or less, it's so cheap and easy to use!!Whereas the game could be made with unreal assets in a few months
So lose the cinematic part of Sony's cinematic story. Or use UE4's automated facial tech from 2010-2013 instead of motion capture and copy/pasted animations.and be nearly indistinguishable from the end result, minus the cutscenes