tongue_of_colicab
Veteran
No topic about mariokart yet? its a shame! The game came out here (and in Japan) 2 days ago and its pretty fun. I loved de snes version and thought the DS version was pretty good too unfortunatly the Wii version isnt like that. Mariokart DS was stil pretty hardcore, to be really good you have to have skill but even as a novice you could still manage to keep up a bit but I feel the balance in mariokart wii is totally gone.
Its just too easy and there are to many (stong) items that you get to often and that screws up the balance. I understand that nintendo didnt bother ruening one of their main franchise for the sake of ''non gamers'' but they didnt have to do it like this. The tracks are to wide to begin with, even rainbowroad isnt hard. You wont have a problem with a single track even if you see them for the first time. But what really ruins it are the items, to often it happens you lose after being upfront for 2 laps just because you get hit by 6 items in the last half of the last lap.
On the upside online works great. Plenty of people playing already and the item galore isnt as bad (most of the time) and on the retro tracks its even better because there seem to be far less items so its more about racing (tracks are still made far to wide though). Also lots of different people play, saw a lot of female mii's (assuming the majority of players wont pretend to be female..) and in case somebody wonderd. No in mariokart wii woman cant driver either! Except for this Japanese girl, she had like 10.000 points already which is pretty high as you start with 5000 and you dont rack up points so fast and the game is only out for 2 days so she must have been playing for just about 2 days straight (her name was harihi written in katakana with a character behind I dont know @japan). But she was pretty good which was nice as I drive upfront most of the time now and I dont think im all that good. So still al lack of more experianced players.
As for the controlls I only use the classic, tied the wheel but I dont like it at all because its to unresponsive which I think is a shame because when exite truck came out which works pretty good once you are used to it I though mariokart would could be awsome like this but nintendo didnt do a all to good job with it imo.
Also I think the bikes suck (they seem to be faster though, all the faster than me online ppl used bikes) as they just dont controll nice but I only tried them for a short while so maybe its a matter of practise.
I am a bit dissapointed by mariokart wii. SP is just to easy, the tracks are to wide and not challaging enough and the only way you will be challanged is because you'll get screwed by items. Online has potential, but the easy tracks make it less of a challange and there is a big lack of good players still to make up for that.
I hoped MK wii would be like MK DS or better yet the Snes version but instead they made something which is probably among the less good mariokarts all because they tried to make it playable for everyone and while doing that totally missed on the balance which also means first time players wont like it as much.
Its just too easy and there are to many (stong) items that you get to often and that screws up the balance. I understand that nintendo didnt bother ruening one of their main franchise for the sake of ''non gamers'' but they didnt have to do it like this. The tracks are to wide to begin with, even rainbowroad isnt hard. You wont have a problem with a single track even if you see them for the first time. But what really ruins it are the items, to often it happens you lose after being upfront for 2 laps just because you get hit by 6 items in the last half of the last lap.
On the upside online works great. Plenty of people playing already and the item galore isnt as bad (most of the time) and on the retro tracks its even better because there seem to be far less items so its more about racing (tracks are still made far to wide though). Also lots of different people play, saw a lot of female mii's (assuming the majority of players wont pretend to be female..) and in case somebody wonderd. No in mariokart wii woman cant driver either! Except for this Japanese girl, she had like 10.000 points already which is pretty high as you start with 5000 and you dont rack up points so fast and the game is only out for 2 days so she must have been playing for just about 2 days straight (her name was harihi written in katakana with a character behind I dont know @japan). But she was pretty good which was nice as I drive upfront most of the time now and I dont think im all that good. So still al lack of more experianced players.
As for the controlls I only use the classic, tied the wheel but I dont like it at all because its to unresponsive which I think is a shame because when exite truck came out which works pretty good once you are used to it I though mariokart would could be awsome like this but nintendo didnt do a all to good job with it imo.
Also I think the bikes suck (they seem to be faster though, all the faster than me online ppl used bikes) as they just dont controll nice but I only tried them for a short while so maybe its a matter of practise.
I am a bit dissapointed by mariokart wii. SP is just to easy, the tracks are to wide and not challaging enough and the only way you will be challanged is because you'll get screwed by items. Online has potential, but the easy tracks make it less of a challange and there is a big lack of good players still to make up for that.
I hoped MK wii would be like MK DS or better yet the Snes version but instead they made something which is probably among the less good mariokarts all because they tried to make it playable for everyone and while doing that totally missed on the balance which also means first time players wont like it as much.