Package size doesn't necessarily tell us die size.
Package size doesn't necessarily tell us die size.
I think it might be mistercteam nonsense, he's probably trying to say there must be super power in there because it's way too big to be anything else.
Depends on IO. You need a minimum number of pins to connect to the motherboard, which are a minimum size. Let's say one pin per mm^2, if you have 400 pins to connect to the mobo, you need a 400 mm^2 package. You could sit a tiddly 20mm^2 chip in the middle of that (same principle if the pins are around the package rather than underneath). To know the die size, you have to remove the top heatspreader and see the chip underneath.i've heard that usually it is only slightly bigger or is that not so?
Package size doesn't necessarily tell us die size.
edited out wrong info
how could those ram chips be 14mm by 10mm? One side looks almost twice as long as the other. edited
Depends on IO. You need a minimum number of pins to connect to the motherboard, which are a minimum size. Let's say one pin per mm^2, if you have 400 pins to connect to the mobo, you need a 400 mm^2 package. You could sit a tiddly 20mm^2 chip in the middle of that (same principle if the pins are around the package rather than underneath). To know the die size, you have to remove the top heatspreader and see the chip underneath.
Edit : Duh! That shot has had the heatspreader removed, hasn't it?
It says here that microsoft said so.what was his reasoning for this calculation?
Tried again.
Taking the Wired picture. The DRAM package is 24 pixels = 14 mm (see Micron website),
the XBone SoC die is ~124 pixels => one side is 72 mm. About 107 pixels in height, so that
makes 62 mm.
62 mm x 72 mm = 450 mm2
But... that's the BGA package sitting the heat spreader. Probably is a flip chip with bondpads mounted
on a laminate (small PCB). E.g. take 2 mm margin on each side. So: 68 x 58 = 394 mm2 is not that
unrealistic....
Thanks.Ya, we went covered this ground in another thread. I wonder if we can merge all the die size stuff into one thread.
http://forum.beyond3d.com/showpost.php?p=1743526&postcount=788