Little things that Sony can do to upgrade the PS3?

Discussion in 'Console Technology' started by Josh378, Jul 12, 2005.

  1. Carl B

    Carl B Friends call me xbd
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    I don't think there's going to be any blame to be placed on lack of mass production of the Cell chip - I can't see it getting any cheaper to produce save through process shrinks. I mean three fabs working on it; how many more would you have?
     
  2. jvd

    jvd
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    1) THat would increase the cost of the pcb and that would scale in price slower than increasing a cpu size or what not . I don't think we will see that happen

    2) adding another 256 megs of xdr ram would be very very expensive . So would adding another 256 megs of ram. There are reasons why the mid and even high end cards are still largly based on 256 models . The ram is friggen expensive

    3) I don't know if its possible . xdr isn't in mass production. It hasn't had the time invest in getting its yields up and speeds up that gdr ram has had .

    4 ) I can see that happening . I think for both consoles clock speed increases at the point are the most likely thing to happen

    5) sure , not a big jump.

    6) the 20 gig hardrive with 10mb of cache would add greatly to the cost of the unit . There are already units of the console costing sony close to 500$ . I doubt sony wants to increase that . They would most likely want to decrease it .
     
  3. Npl

    Npl
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    I`d prefer the GDDR3 Ram to be clocked faster ( and I guess adding 128 tiny bits to the bus aint gonna happen ). My stomache tells me thats a very apparent bottleneck compared to the rest of the system...
     
  4. version

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    4 Ghz XDR with 32 Gb/s, 64 bit bus ,256MB
    4 Ghz CELL with 7 SPE
    4 Ghz redwood with 32+20GB/s
    500 Mhz RSX with 32 pixelshaders but without vertexshader
    and 64 bit XDR bus at 4Ghz for RSX with 32 GB/s , 256 MB
     
  5. MrSingh

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    550MHz -> 600GHz.

    I thought you were talking about little things? :lol: :lol: :lol:
     
  6. wco81

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    How much would dropping Wifi save? At this point, that silicon has to be pretty cheap.

    Plus they have to offer connectivity with the PSP.

    Just hope the wireless supports at least WPA security, not just WEP as the PSP.
     
  7. talyn99

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    I must concur, did they go down under(australia for dummies), and went to an aboringine designer. It IS fugly
     
  8. hey69

    hey69 i have a monster
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    1 or 2 $
     
  9. JAD

    JAD
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    I was going to say that :lol:
     
  10. Evil_Cloud

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    If you paid attention during class, you'd noticed that it was a test design prototype, the final controller will look completely different according to Ken Kutaragi. ;)
     
  11. Shifty Geezer

    Shifty Geezer uber-Troll!
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    I read in a recent interview that the controller shape would likely remain the same. Can't think where though.
     
  12. London Geezer

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    If he'd paid attention, he'd have learnt how to quote.
     
  13. Nicked

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    I distinctly remember reading that whilst it was a prototype, aside from minor tweaks thats what to expect.

    I don't mind the button placement or anything, I just think it needs a more fleshed-out look.
     
  14. Squeak

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    I think the only thing hampering the PS3 a tiny bit compared to 360, is the VRAM bandwidth. Probably more from a PR point of view than in a real rendering situation.
    But nevertheless, upping that bandwidth would be my suggestion for a small last minute upgrade.
     
  15. 3roxor

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    a 3.6Ghz cell shouldn't be that hard to achieve.
     
  16. j^aws

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    An upgrade that's simple but still costly,

    700 MHz (1400 MHz effective, 22.4 GB/sec) GDDR3 ---> 800 MHz GDDR3 (1600 MHz effective, 25.6 GB/sec)

    But any change in clocks in the system would change the heat profile of the system so it's unlikely without a change elsewhere...
     
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