chrisdent said:Just wondering if current LCDs have any problems with the extra 2 bits of colour information per channel provided by the 9700 or Parhelia.
RussSchultz said:Most LCDs can't completely resolve 8:8:8, much less 10:10:10.
There shouldn't be any problems because the video card will still do all of its rendering at 32-bit. The fact that the display can only show 262k colors won't matter much.Alistair said:As you seem to be well informed... Im thinking of picking up a Hitachi 17" with a 16ms refresh time. This model appears to only support 16 bit colour however (262k colours). Does this mean Ill see the same artefacts that 16 bit colour generally produces on a CRT (eg the Quake III sky banding) or are LCDs just, uh, different?
But surely you don't want linear. A nice smooth x^gamma curve (with perhaps linear behaviour at the black end) to match the eye's behaviour must be preferable.Dio said:Not sure about that. They have different characteristics, neither is very precisely linear. CRT's and LCD's can both be properly Pantone calibrated, etc.
John Carmack said:While a monitor may only display this, say, 10-bit resolution on there, the human eye is capable of perceiving well over a range of 64,000 [colors]... like the difference between these lights that are shining right in my eyes here, and the floor... sitting down there, between the aisles. That's a difference of hundreds of thousands of levels.
The way you should be calculating all graphics... the way it ought to be done is: you're basically counting out photons that are, you know, imprinted on a surface. Lights spray out a whole lot of photons, that are collected on surfaces. If you're doing things really right, you have an inverse square falloff, and you have a radiosity map, and all this... So what we want to do is do all of this calculation the right way, and then... we know at the end that it's going to be going on to some... not exactly optimal solution that we want on the monitors there. But there's still a lot of benefit to gain by doing all of the intermediate calculations the way you really should do it.