here is a excerpt from a recent gameinformer interview with Akari Uchida (a producer from konami who is currently working on rumble roses for xbox 360)
GI: What do you think you could pull off on one system that you could not on another?
Uchida: I think there are some things you can do with the PS3 than you cannot with the 360. The processing speed is much quicker. The rendering variation that the PS3 offers is wider. But the online of the 360 is amazing and is probably better than the PS3.
i'd really appreciate if can someone explain why processing speed in ps3 much quicker and what does "redndering variation is wider " mean? Thanks
GI: What do you think you could pull off on one system that you could not on another?
Uchida: I think there are some things you can do with the PS3 than you cannot with the 360. The processing speed is much quicker. The rendering variation that the PS3 offers is wider. But the online of the 360 is amazing and is probably better than the PS3.
i'd really appreciate if can someone explain why processing speed in ps3 much quicker and what does "redndering variation is wider " mean? Thanks