Xbox also brought Call of Duty to the consoles, something that would not have happened had the Xbox not appeared. It also sparked the FPS and to an extent TPS genres on consoles. Which now happens to be the most popular genre on both consoles. Many of the most successful console developers are now also former PC only developers who never would have jumped into consoles if not for Xbox. Bethesda is also another developer that is huge on consoles now but was brought on board by the Xbox franchise, and later branched out to PS. Same goes for Bioware. And Irrational Games, although they don't exist anymore.
Xbox basically paved the way for up til then non-traditional console games to appear on consoles. Consoles were dominated by platformers, RPGs, driving games, and fighting games up until that time. All genre's that have been in decline since the advent of Xbox and the influx of western PC developers into the console development scene.
Not necessarily saying it's a good or bad thing, just the reality of the console landscape now. Personally, I like console gaming better in the PS1 era. PS2/Xbox era is when my interest started to wane. Especially with JRPGs changing from turn based or phased turn based to real time (bleh).
Regards,
SB
If I am not mistaken, the 360 bought COD to consoles not the Xbox 1. By the time the 360 shows up, western devs are well entrenched in the console market.
The xbox platform has had a big influence on the console market. But the migration of western PC devs to consoles had already started as well known PC devs like Valve, ID and Epic were already supporting console ports before the Xbox 1 was launched.
I point to GTA as a defining point in that transition as GTA:SA represents the first time a japan based console's best selling title was a western developed title and not a japanese first party title. And it managed to do this on the best selling console of all time while GTA titles took 3 out the top five slots on the PS2.
Last edited: