I think about Xbox nearly landing RE4 exclusivity

Light and shadow played much bigger role ine RE3.5 than the game we got


and it's obvious why: RE3.5 is self contained survival horror, RE4 is an AI-heavy hybrid of survival horror and action adventure. While the RE4 we got is no slouch in terms of dynamic lighting, it's asking a lot of a Gamecube to deliver on RE3.5's lighting and RE4's scale and AI, but not an Xbox. Could've been a hell of a thing.
 
this is the first time I hear of this story. I bought a game cube that winter to play F-Zero and RE4, This was a killer-app for the Cube, and simply would be great new for the end of the Xbox life cycle.
 
I am happy it didnt. I managed to play it on my PS2 :p
But I am also curious what it could have been with the power of the XBOX
 
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