How much better is the R300 image quality?

pascal

Veteran
People talked a lot about numbers and benchmarks, but what I would like to know is how much better is the R300 image quality with games?

Anyone have seen any comparison?
 
Hardocp has a gaming review and this comment stuck out out me:

http://www.hardocp.com/article.html?art=MzMw

Quake 3 on the Radeon 9700 was simply heaven and stopping play long enough to look around showed off the Quake 3 maps’ textures and other visuals like I think the guys at id wanted them to be seen three years ago.

Althought thats only really talking about texturing performance I think it shows that the advancments in the pipelines can make a difference just in texturing. To see some of the other advances we'll have to be looking at pretty complex games and indepth reviews!

ATI had some screen shots of the car showing what the pipeline can do with high precision FP as opposeed to 32bit integer. That HardOCP piece is worth a read though.
 
According to all the ati demos its some sort of non ordered AA. Its programable though so could be RGAA or any other pattern. It also says multissampling can be combined with different amounts of supersampling. It will be interesting to see if this is in the final drivers.
 
Some UT2003 image quality tests in a few weeks could be nice.

Anyway, I think ATI really want my money 8)
 
mboeller said:
When You look at page 9 from tomshardware preview, then it seems
the R300 uses (up to) 6x RGMS. Could this be true? This would explain
some of the outstanding image quality the sites report.
Up to 6 sample is correct. It looks quite nice :)
 
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