Joker used that as a launch platform to revisit his anger over the loss of a service/feature he valued, and took the thread down an avenue that's been visited many times before but I guess he felt people hadn't yet said how much internet they have/haven't got enough and we could do with another round of the same old arguments.
Ok, you're grossly oversimplifying things, this has nothing to do with me not getting a feature on a bullet point list.
Normally I wouldn't give a rats ass about fanboy rants. Fanboys normally are there to point at and laugh for their imbecility, beyond that they were typically harmless. Now though you also have the mainstream media in it's never ending quest for mediocrity carrying any story possible without care for truth or fact checking, so while before moronic fanboys crying about stuff was just a good joke to laugh at, now they potentially have the power to have more influence. Case in point the loss of a fully online console, otherwise known as "the inevitable".
Does that matter because I lost a feature I wanted? No that's not the point at all. Look at what people posted on this forum for years, I'll use pc gaming as the example. They wanted new types of games going forward with new experiences and improvements in basic subsystems like ai, etc, they didn't just want better graphics, a point often mentioned as to why pc gaming isn't appealing. After all it's the same games just with better visuals. Ok that's a great point and very true. So what did they end up getting in the new consoles? They got exactly what they were clamoring that they didn't want, basically the same games with just better visuals. Yeah there are a few always connected games getting some press, games that were in the pipe before the always connect console was killed off so fortunately those games will make it to market. But with always connected now dead, what guarantee is there that future games will make use of the internet to explore new ideas and new distributed computational methods? And therein lies the problem. There is now no guarantee that the new consoles will do anything other that just play the same old types of games with better visuals. We can already see that on many of the games shown, the same old tired ideas regurgitated at 1080p, something painfully obvious as I walked around e3 and noticed little new.
So what's going to happen now? Watch this forum and see, you will see the same old complaints come to light:
- "Man the ai just isn't that smart." Really? Well too bad, you asked for it by killing off the always connected console.
- "This game would be so much better if it had more user content." That's fantastic, but that's what you asked for, to have that type of functionality infinitely more limited by not assuring a standard internet connection that a developer could count on and hence devote resources to.
- "Hmm the physics seem very canned and scripted." Well yeah, that's exactly what you asked for, a computationally fixed box that will get maxed out in short order and provide you with little new over the next bunch of years.
- "I wish the game would change a bit over time to give me more play value". Yeah that would be great, but that's not happening now as per gamers request, you wanted a fixed disc based game without guaranteed connectivity of any kind.
- "Weather simulation is so primitive, I thought this was next gen?" Yeah so did I, instead gamers demanded that they don't want that, 150watts of power in a box isolated from the world is what they wanted and that's what they got.
- "Where are the new game ideas?" Great question, where are they? Well it's hard for developers to make new ideas when you lock them into the same type of hardware paradigm as has been done since the Atari 2600, a fixed box connected to a tv. It would be great to try new stuff if an internet connection was guaranteed, but now that's it's not there is no way to get a publisher to financially sign off on research and development in that area.
One could go on and on, and not even mention all the cool stuff we lost due to who knows how many developers abandoning any distributed computing development plans now that it's not a standard feature. All the cool new stuff that no one has yet thought of. But the gamers have spoken, they want the same shooters with the same platformers with all the same games, just with better visuals on the same fixed function box. Great, they got what they want. But don't throw this back on me as me complaining that I lost a bullet point on a feature list. What you should now be doing is throwing it back on anyone that complains about next gen games, either because they are more of the same or some features are lacking, etc, because sorry they all brought this on themselves. And it's not because no one has internet or no one has a reliable connection, which was the point I was previously trying to make. That's a fallacy as can be shown by all kinds of documents out there. This generation should have been the next step forward, the one that went always connected because all the data out there shows that yes it is now possible to require an internet connection and move things forward. And no I don't mean everyone needing a 300mbps down connection or other stupid arguments that are made, the connection can be really slow and even have large latency and still make a massive difference to the games we play, so long as the connection is guaranteed to be there to developers.
There I made my point, now you can resume playing the same games you have been playing for 10+ years now, but just with prettier pixels. I'll be curious to see how long it takes before the complaints start rolling in, how the ai in that sports game is dumb, or how game x, y and z seems like the same old games. On the one hand I'll laugh as gamers brought that on themselves by delaying the future, but on the other hand it sucks ass because now they have denied me forward thinking games as well. You should be as pissed as I am, especially once all the typical gamer complaints start rolling in as they inevitably will.