archangelmorph
Veteran
Ok so I just got Halo 3 last night and started playing in on my 19" Samsung monitor at 720p..
I'm sorry guys but I *really* gotta say i'm with Dave on this one.. The game doesn't look anywhere close to the promotional shots I saw pre-release..
Now don't get me wrong, after reading so many peoples impressions of this game I was trying to remain as optimistic as possible and in all views trying to give the visuals the benefit of the doubt in terms of intentionally looking for the eye candy in the scenes i've played so far but these are the areas it seems to fall short:-
- NO AA.. I mean at ALL.. It's just not there.. Jaggies all over the place which really narks me because this was supposedly going to be fixed from the Beta..
- Low res textures and normal maps make the game look like Halo 2 so many times it was just annoying.. I kept saying to myself that maybe it was just me, maybe everyone else is seeing more than what i'm seeing, maybe there's a certain setting i have to select to turn on all the high quality visuals in the options or something? But it just wasn't the case..
- Pretty poor foliage geometry & nasty crawling pixels on all wire fencing & foliage in the distance (c'mon bungie! why no Alpha-to-coverage?!)
- Completely poor quality character faces in terms of both geometry & skin shaders..
- For some reason the entire screen just seems to me to be lower res than it should..?
Too be honest I bet the game would look tons better on an SDTV but after playing a could of rounds of gears and then dropping this game into the drive slot, Halo 3 just looks "underwhelming" considering the time this game spent in development, the amount of hype it's generated (especially for it's so-called Gears-beating visuals) & the expectations the franchise set for itself..
I have no qualms with the game itself since its f***ing awesome & some of the scenes seem to look really nice when you're look at monolithic structures that stretch off high into the sky above you.. The HDR is implemented well as is the lighting but the who effect is just ruined for me because of the shoddy image quality..
It's like the game occilates between scenes looknig really nice (mainly because of the art) and really bad (like the first area you encounter in campaign mode..)
It's a wonder to nme how few people agree with me on this especially since even my twin bro who only plays games occasionally & is a chemical engineer by profession, took one look at the game and instantly recognised how bad the game looked compared to alot of the other 360 games in my library..
I guess either it's just me & i'm missing something (is there an online update which gets installed on booting the disc while connected to Live, which makes the game look better..? I'm asking because I don't have Live anymore so maybe that's the reason..?) or too many people are evangelising the visuals of the game based off bullshots and SDTV gameplay..?
I'd love to know who else has had a similar experience playing this game so far?
I'm sorry guys but I *really* gotta say i'm with Dave on this one.. The game doesn't look anywhere close to the promotional shots I saw pre-release..
Now don't get me wrong, after reading so many peoples impressions of this game I was trying to remain as optimistic as possible and in all views trying to give the visuals the benefit of the doubt in terms of intentionally looking for the eye candy in the scenes i've played so far but these are the areas it seems to fall short:-
- NO AA.. I mean at ALL.. It's just not there.. Jaggies all over the place which really narks me because this was supposedly going to be fixed from the Beta..
- Low res textures and normal maps make the game look like Halo 2 so many times it was just annoying.. I kept saying to myself that maybe it was just me, maybe everyone else is seeing more than what i'm seeing, maybe there's a certain setting i have to select to turn on all the high quality visuals in the options or something? But it just wasn't the case..
- Pretty poor foliage geometry & nasty crawling pixels on all wire fencing & foliage in the distance (c'mon bungie! why no Alpha-to-coverage?!)
- Completely poor quality character faces in terms of both geometry & skin shaders..
- For some reason the entire screen just seems to me to be lower res than it should..?
Too be honest I bet the game would look tons better on an SDTV but after playing a could of rounds of gears and then dropping this game into the drive slot, Halo 3 just looks "underwhelming" considering the time this game spent in development, the amount of hype it's generated (especially for it's so-called Gears-beating visuals) & the expectations the franchise set for itself..
I have no qualms with the game itself since its f***ing awesome & some of the scenes seem to look really nice when you're look at monolithic structures that stretch off high into the sky above you.. The HDR is implemented well as is the lighting but the who effect is just ruined for me because of the shoddy image quality..
It's like the game occilates between scenes looknig really nice (mainly because of the art) and really bad (like the first area you encounter in campaign mode..)
It's a wonder to nme how few people agree with me on this especially since even my twin bro who only plays games occasionally & is a chemical engineer by profession, took one look at the game and instantly recognised how bad the game looked compared to alot of the other 360 games in my library..
I guess either it's just me & i'm missing something (is there an online update which gets installed on booting the disc while connected to Live, which makes the game look better..? I'm asking because I don't have Live anymore so maybe that's the reason..?) or too many people are evangelising the visuals of the game based off bullshots and SDTV gameplay..?
I'd love to know who else has had a similar experience playing this game so far?