Hi guys,
I hope this topic is not in the wrong forum.
However, for those of you that have tried Halo3, I have a few questions : is the game using bump/normal/parallax mapping on rock textures (especially in the first level) ? They look kind of flat, but I once noticed there seems to be some when the light is skimming those rocks (it looked awesome).
Also, do the smoke+hdr effects tax the system a lot ? They look outstanding when riding the warthog through caves (tsavo highway).
Thanks for your answers.
I hope this topic is not in the wrong forum.
However, for those of you that have tried Halo3, I have a few questions : is the game using bump/normal/parallax mapping on rock textures (especially in the first level) ? They look kind of flat, but I once noticed there seems to be some when the light is skimming those rocks (it looked awesome).
Also, do the smoke+hdr effects tax the system a lot ? They look outstanding when riding the warthog through caves (tsavo highway).
Thanks for your answers.