BenSkywalker said:
Instead of simply persisting that there is nothing wrong with what you did, do you have a correction for my formula available, and can you use it to show your math is indeed correct?
Your formula takes into account all chips headed for Excel workstations in croporate machines that won't ever see a game.
Oh, like I've told you a half a dozen times?
Ben, that's why I criticized
your interpretation of the figures (well, the
first reason atleast).
You are factoring in chips that are unrelated to the gaming market.
That's because
that's what the figures portray. The figures
you brought up.
You are factoring in chips that are unrelated to the gaming market, and I'm discussing them with you in return.
Your formulas based on the figures do the same thing, Ben.
The reason why we have been segmenting nVidia and ATi is due to their nigh monopoly on gaming based PC gaming vid hardware(at least in the context which we are discussing it).
So? Does this change the analysis I provided of why just viewing them in isolation ATi has gained market share?
This entire discussion has revolved around the comparable marketshare between ATi and nVidia, including the players without a viable presence in the gaming market invalidates the results for the purpose of this discussion.
Then it's a bit funny that you proposed these figures.
Oh my, there doesn't seem to be anything addressing the actual conclusions I drew, just blaming me for drawing them on figures
you brought up and criticizing the very thing I've been criticizing about them for the last few pages! Strange that.
When looking at the sales of next gen consoles, you don't factor in the PSX sales. For the first couple of years after the initial debut of the PS2 the PSX was selling well enough to throw the numbers off for all of the next gen consoles. Because of this, when attempting to analyze the next gen console market the PSX was eliminated from the equation and only sales of actual next gen consoles were utilized.
Hey, almost like if I criticized that these figures arbitrarily equated DX 7, DX 8, and DX 9! Oh wait....I did!
As I stated, if you are changing around the discussion I am not going to continue with this particular discussion.
It is the discussion you started, Ben. I'm not changing anything around, you introduced the flaws you mention, and I was just pointing out the
additional flaws you introduced on top of it.
Wow.
Here:
BenSkywalker said:
I'm not proposing these are absolutely conclusive, but I do propose them as indication that is pertinent to the assumptions being made. If you are going to make such claims in direct contradiction to these indications, I just ask that you provide some alternate figures and interpretation with some sort of logical progression, instead of just making a statement and using it for support as if the evaluation it presents is factual.
How about current
real numbers then?
Does this look familiar? These numbers we are discussing now...are the numbers that you brought up after this! Though you didn't
quite label them as Q4 2002.
What did I say about these numbers? Let's see:
demalion on Page 6 said:
Your extrapolation seems a bit uncontrolled. It did not say boards outsold CPU shipments, it said graphics shipments outsold CPU shipments. That would include integrated nforce boards, integrated ATI solutions, and integrated Intel graphics chipsets. The point they made by saying that figure exceeded CPU shipments was that they believed it indicated discrete solutions were a significant portion.
...different post...
To hold a discussion we have to be able to discuss the same thing in some sane frame of reference. I never "refuted" that nvidia has a greater market share, I refuted that the market share figures being presented had direct bearing on the gaming market share for a game like half life 2.
demalion said:
We need to make up our mind on whether we're talking about the existing DX 8 base, or DX 9 features in this discussion...we're discussing marketshare and how it applies to "exclusivity" and "some" seem to be arbitrarily equating DX 7, DX 8, and DX 9 to do so (with DX 9 cards already sold being treated is irrelevant). I could use some stronger connections, which is why I am asking the questions that I am.
BenSkywalker said:
We started talking about this as it was in relation to nVidia having a significantly larger portion of the gaming market then ATi, and the numbers indicate that that is the case and the latest numbers we have seen indicate
that the gap is growing.
The numbers you just criticized as being non-representative, and which I just discussed do not show that "the gap is growing"?!?
Oh, wait, it is non-representative when
I discuss them, only you are allowed to discuss them, and my discussion of them is therefore irrelevant.
My bad: I didn't learn the first time you told me that.
Double wow!
Do you live in a world where NV PR is the literal truth?
Vince.....?
BTW, feel free to apply the question to yourself.
Vince has been a very vocal advocate of hybrid software based rasterization and has been rather convinced that Stanford's HLSL project is the future of graphics implementations. I could see how you could at least make an association on that point for me, but Vince is widely considered a CELL/GRID lap dog
I've never been let down by his ability to cut up nV PR(or any PC based IHV) on any of their chips.
Ah, and this makes the statement I was criticizng more valid how?
Oh, by proxy!
Edit-
Forgot to mention. The points I quoted stated that the PC graphics market saw a 13% sales increase and nVidia saw a 13% sales increase, and nVidia lost market share.
Yes...because, among other things,
ATI saw an 18% sales increase. Is this something not covered in my prior posts to you? Oh, silly my, I'm acting as if you read them!