I'm surprised that socialization/talking/chatting with other game players is something which is seen as a feature that should be encouraged by the game mechanics. Hell, in MMOs I'm happiest fishing. Alone.
Me either. I usually play as a female character and there are always people who don't understand that the fact my character is a hot chick doesn't mean I'm a hot chick. It's uncomfortable
GW2 sounds like something I need to check out - the ad hoc grouping suits me better than guilds, and way better than sitting around in "lounges" of some sort hoping to eventually build a group that allows you to actually play the game. Mandatory grouping to experience content is something I consider a hassle.
Ah hoc grouping was a blast in the first GW, then it got progressively more annoying, with the increasing prevalence of jerks with no life who insult you when you don't play the game "right." That was one thing that ArenaNet got right the first time. Separating Ascalon into a pre-searing and post-searing was a brilliant way to keep the experience fresh for people who're just starting out.