Teasy said:
Version, why did you post that? Quincy (QRoach) didn't say a word about PSP..
Probably because he's very frustrated from all the programming effort he's put into getting fake bumpmapping to work on PS2 outside of a tech demo...
Anyhow...I just got my NDS at around 7pm a couple of hours ago. I was quite suprised to find out that my local Target already sold out of their supply of NDSs when I got there. I guess when all the other electronics stores ran out people started coming to low-key department stores. So after leaving Target I went to Circuit City and they were also out, then I went to TRU and miraculously they had 3 left. One was already reserved and paid for but hadn't been picked up so there were 2 available for purchase. Needless to say I snatched one up but not without a warning from the sales clerk that I could only buy ONE.
One interesting thing I noticed while waiting in line was that the family in front of me purchased an Xbox while the guy behind me was lucky enough to get the last NDS available.
When I get home I open up the package and find 2 wrist straps, 2 slyluses, a tiny little NDS cart about the size of a postage stamp with a small clear plastic sleeve like the kind that comes with flash cards inside a cardboard MP:H sleeve, AC adaptor, and the main NDS unit. The NDS feels quite solid and well balanced even with the screen open and fairly light weight too. People always wonder if the weight includes battery, but I really couldn't understand this because the GBA SP comes with the internal battery so why would NDS be any different? Also NDS cart slot is spring loaded so when you want to remove them you just push the cart in and the spring pushes/ejects the cart out. This is quite clever since the tiny carts would be difficult to grip and pull out due to their size.
Anyway the first thing I noticed were the screens. They're very nice indeed especially the top screen, nice color, dark black, and both are very shiny too. The top screen has slightly better image quality than the bottom one. It's a tiny bit brighter. This is probably due to the lower screen being a touch screen. The screen lights could be turned off from the menu and the backlighting is A LOT better than the GBA SPs front/side lighting. The LCD panels themselves are almost flush with the case unlike on the SP where it's set further back inside the case.
During the setup process I used the slylus to enter nickname, time, DOB, etc. though you could use your fingers or buttons if you wanted to. The keyboard where you enter your nick is the same one used for PictoChat. I had expected that using your fingers on this tiny little keyboard to enter letters would be quite difficult because of the size of the individual keys, but after actually trying it, I realized that it's quite accurate and usable, but I prefer the stylus to keep the screen free from grime.
So I pop in both MP:H and R-Type III, the latter to see if GBA games see dramatic visual improvement. To my amazing R-Type III looked amazing. None of that washed out color from the GBA SP and the blacks are very nice. R-Type III is a perfect game for checking black levels since the first level starts off in black space. Next is MP:H which looks very good as expected looking like a mini version of MP for GCN. Also I can tell you that filtering is a none issue with respect to this game. There's little to no shimmering at all and the framerate is top notch. I haven't tried the thumb strap yet or stylus so I can't comment on that right now but from playing the games and having the NDS in hand, I can say that I'm very impressed and very happy that I got mine. 8)
Edit: For those who think the screens are still too small, all you have to do is hold the NDS a little closer to your eyes...it makes a BIG difference pun intended.