V3 said:
I am still puzzle why Intel don't make a GPU, and stuff it together with their CPUs, it could make a cheap mid range solution.
Timna. Wasn't economically feasible. Look it up.
On topic:
The reason other CPU's tend to be faster per-clock than Pentiums isn't a RISC versus CISC question... it's pure ISA.
The P3/Celeron hybrid in Xbox is a 32-bit x86 processor... x86 is pretty horrific as far as CPU ISA's go.
IBM's Gekko in GCN is also "32-bit" but it can work two 32-bit ops per cycle. Also it isn't x86 - it's PowerPC, which is pretty much known to be more efficient than x86 in general.
Especially in games, believe it or not.
Basically, Gekko > XCPU, hands down. The only things XCPU has going for it are ace compilers and SSE instructions... other than that Gekko has the upper hand.
Sony's Emotion Engine is totally different altogether, and still gets the job done, while doing a hell of a lot more work... as has already been aluded to, GCN and Xbox have TCL processors on their graphics chips, which means Gekko/XCPU can focus on... well, everything else.
The Emotion Engine OTOH has to do all the TCL itself. It has two vector processors for this, but it's still a hell of a chore. If EE was allowed to do full game code... well, it would never hit even 50% use, I suspect... except in tech demos with controls