Wait
Thats from photomode???
Yes, from one of Photo Mode Locations.
Wait
Thats from photomode???
- Halo Reach AI and HDR
http://www.eurogamer.net/articles/digitalfoundry-halo-reach-tech-interviewDigital Foundry: How is HDR being handled this time? The dual framebuffer seemed to get a lot of flak in Halo 3 in terms of the resolution downgrade, but there wasn't much explained about it. Were other framebuffer formats (7e3/FP10 or INT16) just nowhere near comparable? Your previous GDC presentation only described the differences in terms of numbers, but the real-world comparison is difficult to visualise otherwise. What's the approach in Reach?
Chris Tchou: We use a single 7e3 buffer for our final render target in Reach. This results in a more limited HDR (about 8x over the white point, as opposed to 128x in Halo 3) but is much faster for transparents and post-processing. In practice, the difference between 8x and 128x HDR is slight - the main thing you may notice is that the bloom around bright areas loses its color more often, desaturating to white.
Great additions, all of you
Just remember to post more videos/screenshots
Here's another one, Little Big Planet 2's shadow casting particles:
Red Faction's destructible environment. While I preferred Bad Company 2 as a game in many ways, I think the simulation going on in Red Faction is probably the best so far. We'll see when Battlefield 3 is out.
I think Red Faction is more impressive than BF3 even. Unless I'm mistaken, isn't the destruction still precalculated in BF3 where it's simulated in Red Faction?
I don't think we know yet. I haven't read any details, but concept art shows buildings falling over. The jury is out, but for now, Red Faction is king.
LBP2 is gorgeous as everyone's said. Gets very close to looking lifelike at times, and the particles are very original and add a lot of life.
Champions of Norrath was fabulous on PS2. Dynamic shadow casting lights, zillions of particles, fluid dynamics and supersampled IQ, all at 60 fps (especially RTA that didn't have the dual layer DVD streaming issues).
Fight Night has some really good looking character models and "muscles simulation"
skin looks great too ...