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Greetings, i hope this is the correct board for this:
I was searching definitions for some of the roles in game development, but the conceps were some times really vague or in other times the different positions in game development, acording to the definitions, shared so much things in common that they were hard to difirintiate.
So whats the role of the: Producer, executive producer, director, game designer, supervisor, planing manager?
Acording to what i found the "producer" is the main man, it has its hands of all aspects of game development (artistic, busyness, gameplay, etc). The executive producer has more to do with the busyness part and relations to share holders.
But what about director, game designer, supervisor, planing manager?
I always though the director was the person most involved with the proyect and the creative force behind the game.
Btw, who's the person that take most of the credit or most of the blame in case a game is a success or failure respectivly?
Thanks for the help.
I was searching definitions for some of the roles in game development, but the conceps were some times really vague or in other times the different positions in game development, acording to the definitions, shared so much things in common that they were hard to difirintiate.
So whats the role of the: Producer, executive producer, director, game designer, supervisor, planing manager?
Acording to what i found the "producer" is the main man, it has its hands of all aspects of game development (artistic, busyness, gameplay, etc). The executive producer has more to do with the busyness part and relations to share holders.
But what about director, game designer, supervisor, planing manager?
I always though the director was the person most involved with the proyect and the creative force behind the game.
Btw, who's the person that take most of the credit or most of the blame in case a game is a success or failure respectivly?
Thanks for the help.