I'm the owner/operator of GPUReview.com and I wanted to get some input from the B3D crowd on how best to represent the latest generation of video cards in my database.
Up till now it's been easy, everything could be described in terms of ROPs, fragment pipelines, and texture units. There were, of course, architectural differences that affected performance not described by these numbers, but the effect was not so great as to make the numbers lose all meaning. So having all the specifications to look at was useful.
Now this all seems to have changed, we have R600 with 320 stream processors losing (?) to G80 with 128. So obviously I need to adapt my database to this change but I'm unsure of how to do so.
So my question is: what's the new least common denominator? What specifications can I use to describe these new cards in a way that conveys some information about their actual power? Is the number of stream processors and their clock speeds sufficient to describe dx10 generation cards at least as well as the number of fragment pipes and clock speeds described dx9 cards? Or are R600 and G80 so different that this kind of comparison just doesn't make sense anymore? Or should I go down to a lower level?
Up till now it's been easy, everything could be described in terms of ROPs, fragment pipelines, and texture units. There were, of course, architectural differences that affected performance not described by these numbers, but the effect was not so great as to make the numbers lose all meaning. So having all the specifications to look at was useful.
Now this all seems to have changed, we have R600 with 320 stream processors losing (?) to G80 with 128. So obviously I need to adapt my database to this change but I'm unsure of how to do so.
So my question is: what's the new least common denominator? What specifications can I use to describe these new cards in a way that conveys some information about their actual power? Is the number of stream processors and their clock speeds sufficient to describe dx10 generation cards at least as well as the number of fragment pipes and clock speeds described dx9 cards? Or are R600 and G80 so different that this kind of comparison just doesn't make sense anymore? Or should I go down to a lower level?