ROTFLOLGraham said:
ATI X850 Series said:Overview & Features The Radeon® X850 series is the most extreme gaming graphics card technology ever created by ATI, with up to 16 pipelines, the fastest frame rates and ATI's industry-leading 3D image enhancement technology. The Radeon® X850 series delivers further on the promise of High-Definition Gaming.
then I went up to a thug gansgter and he was like yo shader power weeeeeeeeeeeeeeeeeeee!!!! shader power in lightning!
Introducing the Most Advanced Gaming Card
The Radeon® X850 series advances High-Definition Gaming with blockbuster features, including SmartShader™ HD, ATI's highly advanced pixel shader engine. With up to 16 parallel pixel pipelines and up to 43 billion shader operations per second, the Radeon® X850 series delivers the power serious gamers need. SmoothVision™ HD combines advanced texture filtering with ATI's revolutionary 3Dc™ image enhancement technology to deliver brilliant image quality without compromising performance. 3Dc™ has quickly become an industry standard for supporting complex, high-definition visual effects in real time.
geo said:X1300 pics?
http://www.hardspell.com/news/showcont.asp?news_id=17750
Errrm. . .weren't we expecting double dual-dvi? Or is that just RV530 and up?
HyperMemory is, I believe, just a marketting term for storing textures in system memory, the very thing that AGP has been doing for ages. The only difference is that PCIe has more bandwidth (and I think lower latency, but I'm not certain on that), and thus can do a better job at it.CMAN said:I didn't know AGP cards could support HyperMemory....?
Is that not what the AGP aperture size is for?Dave Baumann said:All R300+ cards have actually been able to render to/from system memory, its just not done for performance reasons.
ANova said:Is that not what the AGP aperture size is for?
That may well be due to AGP's abysmal readback performance, though, not due to hard-wired limitations._xxx_ said:AFAICR it's only there for storing textures. But I'm not sure, just picked that up somewhere.
Joe DeFuria said:I would think that the "reason" for 512 MB "low end cards" (aside from marketing), is for Vista. Particularly with AGP cards. We all know that AGP isn't that great (sucks) for shuffling memory "back and forth" from system to local memory. Having as much local memory as possible on AGP cards should go a long way to improving Vista performance.
I would imagine that we will be going back to some scripted "OS Graphics" benchmarks (Everyone remember Ziff Davis UI benchmarks back in the day? ) pretty soon, and particularly for AGP cards, having more local memory should be a big benefit.
Galduta said:
Acert93 said:
I wonder how much of the R520's architecture is shared with R515?