JF_Aidan_Pryde
Regular
How about a quad-GPU system?
You could do this a number of ways:
1. 4 boards each with 1 GPU
2. 2 Boards each with 2 GPUs
3. 1 Board with 4 GPUs (Voodoo Volts come to mind)
Option 1 is pretty unrealistic for mainstream PCs. It's hard to conceive anyone making a motherboard with four 16x PCIe slots.
Option 2 appears to be possible. Using SLI and a ring typology, each GPU would need two SLI interfaces to connect to the adjacent GPU.
What does this mean for AFR? The commonly cited problem is the introduction of one frame of latency for each added GPU. What does that translate into really? As in, does the framerate lag? What actually happens?
For SFR, the screen could be split both horizontally and vertically, yeilding four regions. Or you could just split it horizontally using three lines. Not sure how this would affect performance.
How about Crossfire -- is there a way to make 4 GPUs work together?
Please post your thoughts.
You could do this a number of ways:
1. 4 boards each with 1 GPU
2. 2 Boards each with 2 GPUs
3. 1 Board with 4 GPUs (Voodoo Volts come to mind)
Option 1 is pretty unrealistic for mainstream PCs. It's hard to conceive anyone making a motherboard with four 16x PCIe slots.
Option 2 appears to be possible. Using SLI and a ring typology, each GPU would need two SLI interfaces to connect to the adjacent GPU.
What does this mean for AFR? The commonly cited problem is the introduction of one frame of latency for each added GPU. What does that translate into really? As in, does the framerate lag? What actually happens?
For SFR, the screen could be split both horizontally and vertically, yeilding four regions. Or you could just split it horizontally using three lines. Not sure how this would affect performance.
How about Crossfire -- is there a way to make 4 GPUs work together?
Please post your thoughts.