PVR_Extremist
Newcomer
Since developers sometimes post on this board I would like to ask whether or not their current games in development are being:
1) Validated for the Kyro 2 (ie they will run on it)
2) Contain a code path that uses some of its better features (8 texture layers etc) that it supports (ie some kind of optimisation)
I just want to get an idea whether or not developers on the whole take this card seriously, or whether it will get left behind in the DX8 and above environment that is becoming prevalent.
Thanks in advance
1) Validated for the Kyro 2 (ie they will run on it)
2) Contain a code path that uses some of its better features (8 texture layers etc) that it supports (ie some kind of optimisation)
I just want to get an idea whether or not developers on the whole take this card seriously, or whether it will get left behind in the DX8 and above environment that is becoming prevalent.
Thanks in advance