Does Star Ocean 3 use an in house physics engine?

london-boy said:
Legion said:
does anyone know much about this game


all i know is that it's not going to be released in Europe. it supports pro-scan. it's a good game. that help? :D

1. to you euros: neener neener neener
2. Yes i know 480p
3. I own it.
 
london-boy said:
1. f**k off :LOL:
2. see above
3. see above x3

just kidding.... is it good? how good?

Don't you wish your ancestors hadn't stayed in England?!

Very good indeed. although it has its g@yness factors:

Losing both health and magic cause your character to...die, pass out, or whatever. Think of you magic in the sense of a stamina bar. If you are out of stamina you are essentially out of all capacity to fight. Ergo your character whines incessantly and finally pass out....much like he/she does when he/she normally passes out at health 0.

The AI controlling your other characters is infinitely more stupid then most of the later enemies' AIs. There will be plenty of times in the game where you will find yourself asking "WTF is she doing?!" Especially when Nel gets the bright Idea to run right into an opposing force's major attack (one that racks up major damage through a ridiculous chain of hits). I eventually, under the influence of alcohol to use her as a decoy. Besides buying revive items is ultimately less expensive then buying health and magic items.

If you are frozen for whatever reason in combat one powerful hit or a series of minor hits within an unkown rate (pressumably 5 seconds) of time will cause your character to instantly reach 0 health.

I don't care what level you are at enemies who drain magic from you by fixed precentages suck @ss. One of my personal favorites are the Zombie dragons. Hell ya, i can picture the timeless moments of video game frustration all summed up in two major issues: monsters who love to appear on screen out of no where in side scrolling games (ie Ninja Gaiden) and enemies you take damage from by touching. Both readily apply to our friends of the Zombie Dragon clans. I am not quite sure what your character did to piss these denizens of the underworld off but quite frequently you will be walking around a desert or plain and, as if out of another dimension one of these buggers will appear. BOOO!!! Like some kind of crazy viet cong with machete they'll run right into you and draw you into a battle that will more than likely cost your players their lives the first few times you fight them. Just avoid sand dunes and sink holes in the deserts.

The game has plenty of stupid factors:

I can dehydrate in a desert and not die
I can fall into freezing way and start back at the entrace of a room or chamber
I can be burnt in lava, smashed by bolders and fall into bottomless pits and live to talk about it.

HOWEVER if all three of my party members turn to stone in combat my part dies regardless of a time release on the spell.
 
I can dehydrate in a desert and not die
I can fall into freezing way and start back at the entrace of a room or chamber
I can be burnt in lava, smashed by bolders and fall into bottomless pits and live to talk about it.

HOWEVER if all three of my party members turn to stone in combat my part dies regardless of a time release on the spell.


if your right then I'm sold... 8)
 
notAFanB said:
I can dehydrate in a desert and not die
I can fall into freezing way and start back at the entrace of a room or chamber
I can be burnt in lava, smashed by bolders and fall into bottomless pits and live to talk about it.

HOWEVER if all three of my party members turn to stone in combat my part dies regardless of a time release on the spell.


if your right then I'm sold... 8)

I can't imagine why. Later bosses whore to this kind of status affect combat (IE Azazel who fights souly by draining your magic and freezing you for bonus hits). Be warned! if you see an enemy doing magic damage get your characters the hell away from them. Often times they have "desperate" attacks. The Vanguard 3 fungus is a damn good example of this

Remember though the same is equally true for the enemies! If you can freeze them with a spell such as Ice Needle you can break them. If you can drain powerful enemies of magic do so. You will ultimately save time and money. Learn to fear the harpies' wind attacks quickly.

This game is excellent. I would suggest to anyone of you who can import the game to do so but wait until december for the release of the director's cuts edition.
 
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