Luminescent
Veteran
I believe a VLIW command is a single instruction containing an array of sub-instructions packed into it (simd, scalar, etc.). I just wanted to verify if this was the case. This would mean that the floating-point op per clock performance of the pixel program processor in the NV30 is not only limited to 1 op, but an array of scalar/vector ops per clock (ala R300). This is very important in dictating the real value of the touted long and flexible shading routines inherent with CineFX.