chap said:The latest screenshots Ozy posted still has circle shadows.
So does the final version of Metroid Prime
chap said:The latest screenshots Ozy posted still has circle shadows.
Legion said:My dear, do you not noticed the question marks after every RE games i typed in? I learned from school that ending a sentence with a question mark means you are asking a question, no?
Don't be obtuse. Why the hell would i compared DC3 to the PSX REs or CV? IF you have any common sense it ought to be clear which RE i am comparing this title to; RE:RB for GC.
Ozymandis said:chap said:The latest screenshots Ozy posted still has circle shadows.
So does the final version of Metroid Prime
And why do you need to compare RE:RB? Why not RE0?
Do you seriously think DC3 realtime visuals will match the high quality CG backgrounds of RB?
chap said:Ozymandis said:chap said:The latest screenshots Ozy posted still has circle shadows.
So does the final version of Metroid Prime
Who the fuck cares? I was just pointing out to Legion about his pre-alpha talk.
Legion said:dude you were the one that mentioned the circle shadows. You are right WHO CARES? They might change it they might not. Don't mock DC3 for circle shadows when your beloved MP has them to Chap.
Legion said:If you want to compare DC3 to RE:0 YOU can. I wasn't. I haven't seen much of it.
high quality prerendered backgrounds? I am sure if they wanted to they could make some nice prerendered backgrounds and stick them in the DC3. They most likely won't as DC titles were never fixed camera games.
chap said:Legion said:dude you were the one that mentioned the circle shadows. You are right WHO CARES? They might change it they might not. Don't mock DC3 for circle shadows when your beloved MP has them to Chap.
I seriously hope you re-read this topic.
If you are still having trouble understanding...
You said the shot Cyborg posted is some pre alpha shot and i just merely pointed out that the latest DC3 shots still have circle shadows.
Cyborg that screenshot is extremely old. ITs probably from an alpha version of sorts.
chap said:Legion said:If you want to compare DC3 to RE:0 YOU can. I wasn't. I haven't seen much of it.
high quality prerendered backgrounds? I am sure if they wanted to they could make some nice prerendered backgrounds and stick them in the DC3. They most likely won't as DC titles were never fixed camera games.
Yes they could, but they didnt. They chose realtime and thats that.
I am having serious doubts that DC realtime visuals could smack the CG backgrounds of RE:RB.
There are a hell of a more lot more graphical features to each game then their shadows. I can't imagine you'd think RE's shadows make it graphically superior to other titles. IF so wouldn't it also be superior to MP?
did i mention circle shadows? I can't even see shadows in the version he posted a picture of.
Its clearly incomplete. What i was stating is that the version is incomplete CHAP
I wasn't stating whether or not circle shadows were bad. I was implying it is possible they may rework the shadow system they have an insert something other than circle shadows.
Legion said:??? why would they? DC has never played like that. I don't condersider prerendered backgrounds anything special. Why would you? Do you think the other systems couldn't handle prerendered backgrounds? You can't compare the realtime to PRERENDERED backgrounds. They are nothing more than static images in some cases and animations in others - nothing special.
Yes, i know and i don't give a fuck about circle shadows or not.
Just pointing out things.
The major point in Cyborg post was the shadows, and since you replied to him with the pre alpha thingmajigg....Hey, i dont read people minds.
I knew that. 40% done only.
See, you are talking about shadows now.
But...but...you said that DC3 might smack the visual ass off RE:RB...
These PRERENDERS are nothing special. DC just tries to be more interactive. Thats all.
chap said:These PRERENDERS are nothing special. DC just tries to be more interactive. Thats all.
Nothing special but they will not have their ass smack with DC3 realtime visuals.
End of topic.
Have a nice day.
CHAP stop being obtuse. They are pictures or animations. Again nothing special. I know you have trouble admitting it. But its probably more difficult to utilize more polygons on screen then prerenders
chap said:CHAP stop being obtuse. They are pictures or animations. Again nothing special. I know you have trouble admitting it. But its probably more difficult to utilize more polygons on screen then prerenders
Oh boy. God save this lost soul.
Topic title reads: Dino Crises 3 might smack the visual ass off RE
You need to have a better defination for your term: visual.
I am out of this topic.
perhaps i should have compred RE to myst 3
chap said:perhaps i should have compred RE to myst 3
Yes. That is a much much much better comparion than DC3 vs RE:RB.
End of replies, serious.
high quality prerendered backgrounds? I am sure if they wanted to they could make some nice prerendered backgrounds and stick them in the DC3. They most likely won't as DC titles were never fixed camera games.