Skrying said:
See, you're comparing hardware that gets 5 years between upgrade (consoles), to a industry that launches new series every year and a half (PCs). The updates on PCs are very incremental and the problem is the the hardware, if used in a closed enviroment, to do what we're seeing on current generation of consoles has been out for PCs for a awhile now.
Of course the console is going to see huge improvements, they just got HUGE hardware improvements. But the jumps will start getting smaller due to the nature of the game soon. Graphics are starting to become limited by the artist and not the coding. It takes a very long time to provide all of the high resolution content in next generation games.
I dont believe so.
The "wow" factor in graphics died for me in about 1989. Does that mean, we were at diminishing returns with the TNT2?
I was absolutely stunned when I saw a Neo-Geo in the arcade for the first time. Maybe in about 1990. 16-bit Genesis wowed me nearly as much.
The wow factor died in about 1990 because of PC's and incremental improvement. Back then there were only consoles, or at least they were all I knew, before the internet age. So you got that huge jump from NES to Genesis. Now, that jump is spoiled because high end PC's are always incrementally improving. So what you see on a new console is already spoiled for you, it's high end PC games.
But that has been going on for 15 years, it's not new.
And another similar factor is the internet. We see so many pictures of the new stuff before it comes out, it dulls any wow even further. Take Unreal 3.0, it's almost like I'm already sick of that "game", when a title has yet to be released on it! The first screens of it, two years ago, had a slight wow factor, which is about all PC's are ever capable of due to constant incremental improvements..now it's harder to see it as amazing, even though it is.
I am sure I will get another slight wow when I see Gears of War in person for the first time. But again, slight wow is all we get, and that's not new, far from it.
It's basically too subjective the way you're framing the debate. For example, we could compare screen of UT to UT2004, then UT 2004 to UT2007, the jump from 04 to 07 is probably greater. I know the original UT still looked pretty decent to me last I checked. And how old is that game? So then, is the pace of graphics increasing, because there was more improvement from 04 to 07, than from the original to 04?
Again it's too subjective, but I see no evidence things are slowing down. Crysis is the latest too give me that slight wow.
If anything, it's amazing any wow factor is capable of being produced on PC's at all..
But I'm saying this is too subjective, and some comparison screenshots of year-old, versus upcoming, Pc games woul blow the whole "small improvents only" thing right out of the water.
I also could be crazy, but in some ways to me I think the pace of graphical returns is increasing. I say that because some of the well done next-gen console games like BIA, or Rainbow Six Vegas, are gorgeous, which is simply never a feeling I got with 3D games before. They may have been "awesome" or technically impressive, but they aged terribly, because of all the jaggies and whatnot. Like if you go back and look at 2D SNES graphics, they will still look "pretty" to your eye. Whereas a playstation one game simply looks horrible because of the jaggies. So basically, this is the first gen I fell we can do "pretty" 3D, ever. In that sense I think the graphical returns can be argued to be increasing at a faster pace. In fact, I'm sure they are, we just dont notice it anymore.
I think this being the first gen we got rid of the jaggies, was a huge inflection point, therefore can be argued as increasing returns in consoles.
Also the diminishing returns argument is incredibly old. The first time I recall it was an old issue of VG&CE, probably about 91, in which the columnist argued the SNES was at a point where further improvements would be diminishing and relatively useless, because our TV's simply couldn't display that much better images in the future anymore.
That's right, he said that about the SNES. Look at UT2007 compared to the SNES.
It's an old argument, that will constantly re-appear as new. It may come true oneday, but I dont think we're anywhere near that day.