Yes, PS4 did. XBO is improving every day, if you compare the first CoD at 720p and the second at something like 1080p..., now the XB1 version is the one with the better framerate. BF4 was great on the PS4 and bad on the XBO, but now Hardline performs better on the X1, and Unity too. Most games are catered to the PS4 architecture, simply because of raw power. If only DF gave more credit to more platforms...
In their most recent article they wrote that now Borderlands runs at an almost perfect 1080p and 60 fps on the "PS4
and Xbox One", literally. The "and" was highlighted in italics, as if saying, "the game can run at 1080p 60 fps on the X1 too, can you believe it?". They are doubting the graphical capabilities of the consoles.
Still to me their most controversial article to date was the one they wrote about Mario Kart 8 for the WiiU, where they pinned down the framerate of the console. I mean the now legendary to me, the 59 fps thing.
http://www.eurogamer.net/articles/digitalfoundry-2014-vs-mario-kart-8
For your money that issue is an irrelevance, and irrational.
Plus, there are other flaws in their articles. They talk about budget PCs trying to compare them with consoles, performance wise. Okay, that's neat, but the problem is that those PCs don't run games like consoles and are like 300€ more expensive.
The issue at hand is that they use a Intel i3 processor as the CPU for their *budget* PC, but those PCs usually cost around 600€. Why is the i3 PC a budget PC when an Intel G3220 CPU would be a fairer comparison and a PC with that CPU could realistically cost what new gen consoles cost now?