i have been thinking about this (im doing a shooter at uni) and i think the following ideas may be good:
Player ranking - this should be able to go up and down (a little like the jap fighting games handle it), so the players rank is a closer repesention of the players skill and should take into account how good they are with each weapon, tools, perks, time spent in the game, errors (stuff like blowing your self up, TK'ing, running out in the open for no reason), heath handicap and aim handicap. this should be show as part of the players profile (it may be a good idea to provide high level players with cool DLC to reward time sepnt in game, stuff like one off titles, weapon skins ect). players should only earn XP form players of a simular rank to stop people praying on new players.
Player Squads - 3 to 16 players -these would allow small groups of players to form small squads for team modes that are kept as a unit whilst 3 or more members are online and also can go up and down in rank (which is simular to how the single player rank works but rated on your squad) i.e yoiu and your peeps that are in your xbl-party as a squad when you "squad up" you will be entered time to squad based games first then team games if none are avalable. you will always be kept in that squad untill they "un squad". players can be part of more than one squad but can only play in one squad at a time. squads can also earn squad items.
Player Teams/Clans - These are for larger goups of players and bigger gamestyles again can go upand down in rank, but rewards and bounses are given to clans with new players who go up in rank with them(for training them so to speak). players can only play for one clan at a time but players free to leave clans at any time, clans can earn clan items and extra xp against other clans in other game modes.
I would have a total of arround 25 levels in rank with 20 being the lowest and 1 being top and the final 5 ranks have titles with unique (not unlockable) titles given to high level players as a reward for winning.
Players should also be able to quickly bring a list of players who are close to them in rank and join there game to help people level up and play people of the same rank fast (this shouldbe a short cut from the title screen)
not sure that im going to have tme to get this in to my project but its the start of what i would like long term!
let me know what you think
Player ranking - this should be able to go up and down (a little like the jap fighting games handle it), so the players rank is a closer repesention of the players skill and should take into account how good they are with each weapon, tools, perks, time spent in the game, errors (stuff like blowing your self up, TK'ing, running out in the open for no reason), heath handicap and aim handicap. this should be show as part of the players profile (it may be a good idea to provide high level players with cool DLC to reward time sepnt in game, stuff like one off titles, weapon skins ect). players should only earn XP form players of a simular rank to stop people praying on new players.
Player Squads - 3 to 16 players -these would allow small groups of players to form small squads for team modes that are kept as a unit whilst 3 or more members are online and also can go up and down in rank (which is simular to how the single player rank works but rated on your squad) i.e yoiu and your peeps that are in your xbl-party as a squad when you "squad up" you will be entered time to squad based games first then team games if none are avalable. you will always be kept in that squad untill they "un squad". players can be part of more than one squad but can only play in one squad at a time. squads can also earn squad items.
Player Teams/Clans - These are for larger goups of players and bigger gamestyles again can go upand down in rank, but rewards and bounses are given to clans with new players who go up in rank with them(for training them so to speak). players can only play for one clan at a time but players free to leave clans at any time, clans can earn clan items and extra xp against other clans in other game modes.
I would have a total of arround 25 levels in rank with 20 being the lowest and 1 being top and the final 5 ranks have titles with unique (not unlockable) titles given to high level players as a reward for winning.
Players should also be able to quickly bring a list of players who are close to them in rank and join there game to help people level up and play people of the same rank fast (this shouldbe a short cut from the title screen)
not sure that im going to have tme to get this in to my project but its the start of what i would like long term!
let me know what you think