Could Dreamcast et al handle this/that game/effect? *DC tech retrospective *spawn

Suddenly the DC looks like the most underutilized and underrated console.

Just makes you wonder how DC and PS2 would look like if both could be utilized to their fullest with the knowledge and tools available today. The DC and the Saturn get crazy homebrew projects. PS1, PS2, GameCube, XBOX have barely anything.
 
Suddenly the DC looks like the most underutilized and underrated console.

Just makes you wonder how DC and PS2 would look like if both could be utilized to their fullest with the knowledge and tools available today. The DC and the Saturn get crazy homebrew projects. PS1, PS2, GameCube, XBOX have barely anything.

These other consoles were properly used in their lifetimes. DC and Saturn had short lives and much less attention from developers.
 
These other consoles were properly used in their lifetimes. DC and Saturn had short lives and much less attention from developers.
Surely we can say the other consoles were better utilized. Considering when the DC was released and how much more straightforward it's HW was compared to PS2, you would have thought it that we knew it's limitations better.

The recent homebrew show a completely different picture. Unexpected one. We don't know how much of that is due to a)better modern tools and technical knowledge and b) how much of that is due to the untapped power considering the available knowledge of that time

Would developers have managed to create such impressive feats if the DC lived fully with the knowledge of the time?

We see handful of people porting and creating impressive tech demos on their spare time that surpass whatever whole software houses and Sega themselves could pull out back then.

So there is also the question how much could the PS2 be pushed with the knowledge and technology of today?
 
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