Cloofoofoo
Regular
I was also impressed when it was released. But retrospective observation can also reveal what we couldn't see back then. The DC's premature death, improvements made in Shenmue 2, comparisons with other games of that generation, knowing more about Shenmue's development and observing these graphical experiments are pretty telling about where the DC might have headed and what Shenmue could have been under different circumstances
Besides tech since the lack of support it didn't get the art styles that game with the different companies that worked on PS2 full-time as opposed to low end or one off projects ( square, Konami, namco, koei.) Look at this . The first stage of silent hill 2 looks quite nice even with the missing effects/filters. Just goes to show how important art is and varying degree is company puts it to use. Sh2 was what ? 2001 release like shenmue 2?