Constructive Solid Geometry info needed

hehe :)

check out the povray and it's documentation.
www.povray.org

CSG is... how to put this... well challenging way to define objects. :) you need to be extremely good on CSG before you can challenge mesh based modeling. Also, there really isn't very good modeling tools for primitive and CSG modeling, so that makes things even harder to artists.


I have done 2 released pictures made with povray (using just text editor, basic primitives and CSG).

first one, Assembly 2003 Freestyle graphics entry (toytrain) was placed 47th (around 70 entries, IIRC.) and second one, Assembly 2004 entry to same compo (Final Game) didn't get position as this year only entries that qualified on big screen got placed.
 
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