Chris E

K.I.L.E.R

Retarded moron
Veteran
When I looked at those shots I was like, WOAH!!!

Hang on a second though. Can you not achieve the same effect using a series of multiplies in pixel shader 2.0?

You make it look like PS is becoming obsolete for high quality rendering. I know it isn't, what I am trying to say is that there has to be a way to use PS to get the same effect as the image on the right.

I haven't worked with PS yet so you will have to excuse my lack of knowledge on the subject. :)
 
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