There's a generation of people, sort of, my advanced, mature age, who grew up with games like centipede that you know, are favorites. They look, almost like casual, fun games today. At the time they were high-end, edgy games. And so game room is the idea of bringing that back to the market. And bringing that to a very broad audience and I think what we're going to find is that when people are can get 30 or more of these types of games, they're gonna love it for the experience... and it's not just you or I who are gonna love it. Even the people who would call themselves hardcore gamers are gonna say "oh wow, this is fun", in a retro way.
It's sort of like my daughter going to watch Journey. Right, I'm like, it's a band that was playing when I was growing up, and she thinks it's a cool band, and I like the music. And I think you're gonna have the same phenomenon in game room where I'm gonna enjoy the games and they're gonna think it's cool.