Jawed said:Programmers don't solve trivial problems - they just copy the code from somewhere else.
Jawed
nasim said:derailed information......i posted IBM's article.....which said cell has 128*128 bit registers...the intwerviews of spyrtek and climax that proved the supremacy of ps3 over x360...damn u undercover MS agents...nothing can save x360
again x360 has 32 bit registers not 128 bit and ps3 has 128*128 bit registers...here is the proof from IBM
http://researchweb.watson.ibm.com/people/a/ashwini/E3%202005%20Cell%20Blade%20reports/All_About_Cell_Cool_Chips_Final.pdf
all these are garbage posts by xbox fans....
DeanoC said:WTF?
Each of the 7 SPU have 128 128bit registers, each PPU thread (it has 2) has 32 GPR (64 bit), 32 FPR (64 bit), 32 VMX (128 bit).
Each of the 3 XeCPU cores 2 threads have 32 GPR (64 bit), 32 FPR (64 bit), 128 VMX (128 bit).
Neither has any 32 bit registers in the main register file.