(other than, with every game being patched, dedicating this SPE to GWAA for mich improved IQ on a lot fo games).
Not even that. GWAA runs as well as it does without creating additional lag because a relatively small portion of 4-5 (forgot the exact number) SPEs can be dedicated to it, bringing back the overhead in the processing pipeline to a low enough level that it doesn't cost you additional frames of lag. Adding just one SPE to that which would be dedicated to this purpose would be comparitively useless. Instead, I think there are currently NO games out there that couldn't handle the extra load on their existing SPEs just fine. At best it would take a little bit of additional scheduling and testing. At worst, they may need to do a little more work to 'de-optimise' their current AA solution?
Anyway, that discussion belongs to the AA thread. But the point stands, the answer remains NO to all questions (in fact, the answer remains NO to an increasing number of questions ).