Persistantthug
Newcomer
Hi...
I'm new, and I don't really have any great deal of technical knowledge....well, not like you guys of course, but I have a question, if you don't mind.
My question is, about the PS3's Cell Processor's SPE's.
As I'm aware, been told rather, the Cell Processor has 8 SPE's, 2 of which are not used for gaming because 1 of the 2 is used for the PS3's OS and some other protocols, while the other is idle or "locked out" because early on Sony may have been having trouble getting all 8 to work on a significant enough amount of CELLS...So basically, "7's good enough", if you will.
My question is, what would it take for Sony Developers to tap in and unlock this 8th and idle SPE for use in games without hurting PS3's and/or causing "bricked" units or whatnot?
Do you think it's likely and or somehow possible for future titles down the road, say, 2 years from now or somthing like that?
Thoughts?
Thank you.
I'm new, and I don't really have any great deal of technical knowledge....well, not like you guys of course, but I have a question, if you don't mind.
My question is, about the PS3's Cell Processor's SPE's.
As I'm aware, been told rather, the Cell Processor has 8 SPE's, 2 of which are not used for gaming because 1 of the 2 is used for the PS3's OS and some other protocols, while the other is idle or "locked out" because early on Sony may have been having trouble getting all 8 to work on a significant enough amount of CELLS...So basically, "7's good enough", if you will.
My question is, what would it take for Sony Developers to tap in and unlock this 8th and idle SPE for use in games without hurting PS3's and/or causing "bricked" units or whatnot?
Do you think it's likely and or somehow possible for future titles down the road, say, 2 years from now or somthing like that?
Thoughts?
Thank you.