i want to know if i can rewrite / convert a game pixel / vertex shader .
saying from 1.1 to 3.0.
can i rewrite the shader code without touch the binarie code ? is it working ?
saying from 1.1 to 3.0.
can i rewrite the shader code without touch the binarie code ? is it working ?
Code:
ps.1.1
tex t0
texm3x3pad t1, t0_bx2
texm3x3pad t2, t0_bx2
texm3x3vspec t3, t0_bx2
lrp r0.xyz, c1.w, t3, c1
mov r0.w, v0.w