dukmahsik said:ati has said that xenos has slightly more powerful shaders
pjbliverpool said:But is slower at high resolution (i.e. 1600x1200 and above - and maybe less)
pjbliverpool said:But is slower at high resolution (i.e. 1600x1200 and above - and maybe less)
london-boy said:... Which will never be a problem on the 720p-fixed X360 games.
The X1800 XT slows down to single digit frame-rates at 3200x2400 resolution.pjbliverpool said:But is slower at high resolution (i.e. 1600x1200 and above - and maybe less)
dukmahsik said:um no TV can display that now so mute point
pjbliverpool said:But it would be if Xenos were in the PC. i.e. Xenos is better for the X360, R520 is better for the PC.
Alpha_Spartan said:The X1800 XT slows down to single digit frame-rates at 3200x2400 resolution.
pjbliverpool said:But it would be if Xenos were in the PC. i.e. Xenos is better for the X360, R520 is better for the PC.
Swap them round and niether would be as good.
When he asked how the two compare I must have missed the part were he said "assuming both are running at TV resolution".
Oh wait, no I didn't.....
pjbliverpool said:Im sure that would depend on the game (even if it could render at that resolution at all).
However just because crazy resolutions would bring the R520 to its knees, how does it follow that Xenos is thus faster!?!
london-boy said:Your point?!
Really, some people will make up arguments just for the sake of it.
london-boy said:He was being sarcastic and built an argument just like you did.
In the end, Xenos won't run at 1600x1200 just like R520 won't run at 3200x2400.
czekon said:so explain how do you want to compare this two gpu's ??? using tests at 1600x1200 or higher res when xenos isn't able to do that???
london-boy said:I'm not sure Xenos is actually "not capable" to output higher resolutions than 720p.
It will probably only ever use that res for obvious reasons, but i don't think there is something blocking a higher res if the developer wants to use it? Not sure.