Doubtful. A game like F-Zero won't really benefit much from BM, except for some very limited use on vehicles (damage, even if it's static like in Rogue Leader)... and F-Z *needs* to stay at 60fps at any cost. Just look at F-Zero X - most of that game's brilliance is that it NEVER slows down. Ever. And that's because its graphics are... well, the vehicles are goraud shaded with a very small handful of textures (a number and maybe one small detail like stripes) and a lovely specular highlight, and the tracks have a very repetitive strip texture. 8) However, I really think that game must be using HOS or something... the tracks are soooooo smooth...