jvd said:Since sm2.0 games have the highest installed base and will for the foreseable future and 90% of what can be done with sm3.0 can be done on sm2.0 hardware there wont be any reason future games wont support sm2.0
Its sm3.0 that will have the smallest group of games programed for it and even fewer sm3.0 only titles . Actually i doubt we will ever see sm3.0 titles because by the time that would be a wise busniess choice we will already be half way into the wgf 2.0 years
It's funny, in another thread you pointed out that ATI will be in the leading console platform to offer PC ports (here). That part you are speaking about will undoubtedly be an SM 3.0 part. Wouldn't this suggest to you that the target is SM 3.0 (where there never was a console with SM 2.0) and that developers may hold their horses with other developments such as building for 512MB cards when these two features converge?
EDIT:
Again I add that I think 512MB on current hardware would make sense if developers had designed for it going back. x800 and 6800 should have been initially released with 512MB and developers should have targetted it for them two years back. Now, a year after introduction it is too late. The features do not match up.