Overview:
Applied Minds is a small company in Burbank, CA that invents, designs and prototypes breakthrough products and services for both industry and government. We are an interdisciplinary group of artists, scientists and engineers, with skills in architecture, electronics, mechanics, physics, mathematics, software development, system engineering, and storytelling. Our projects range from toys to cancer treatments, from buildings to algorithms, and from off-road vehicles to high-resolution displays. Our team of world-class innovators enjoy building the next industry-changing technology ideas from concept to prototype.
We are always looking for talented people with technical and/or creative design skills. If you are very good at what you do and like the idea of working in an interdisciplinary environment with other people who are as good or even better than you are, please upload your profile.
The 3D Graphics Software Engineer is responsible for developing state-of-the art 3D Graphics based software for a wide range of applications, using a variety of technologies. They will work closely with UI/UX designers, graphic designers, scientists and subject matter experts.
Responsibilities:
Required:
Applied Minds is a small company in Burbank, CA that invents, designs and prototypes breakthrough products and services for both industry and government. We are an interdisciplinary group of artists, scientists and engineers, with skills in architecture, electronics, mechanics, physics, mathematics, software development, system engineering, and storytelling. Our projects range from toys to cancer treatments, from buildings to algorithms, and from off-road vehicles to high-resolution displays. Our team of world-class innovators enjoy building the next industry-changing technology ideas from concept to prototype.
We are always looking for talented people with technical and/or creative design skills. If you are very good at what you do and like the idea of working in an interdisciplinary environment with other people who are as good or even better than you are, please upload your profile.
The 3D Graphics Software Engineer is responsible for developing state-of-the art 3D Graphics based software for a wide range of applications, using a variety of technologies. They will work closely with UI/UX designers, graphic designers, scientists and subject matter experts.
Responsibilities:
- Build software products based on original IP and prototypes
- Create game-like user interfaces for a wide variety of applications
- Develop efficient, well-performing, object oriented code that is robust and maintainable
- Work with next-gen technology including virtual reality, head mounted displays, stereo vision, LIDAR, etc.
- Develop algorithms across a broad spectrum of disciplines, including computer vision, geospatial information, robotics, image processing, human-machine interfaces and machine learning
- All other duties as assigned
Required:
- 5+ years of game development/programming experience
- Demonstrated knowledge of C++, OpenGL, and/or DirectX
- Experience with one or more major game engines (Unity, Unreal, Havoc, etc).
- Strong mathematics knowledge and ability to apply to 3D graphics software development
- Demonstrated knowledge of software development and debugging in a Windows environment
- Demonstrated ability to work in a fast-paced environment in a highly creative development team working on multiple development projects with quick turnaround times
- User interface and design experience
- Cross-platform / Embedded / mobile device development experience
- Shader development experience
- Software development experience for mobile gaming (Android)
- Microcontroller/Arduino programming experience