XxStratoMasterXx
Regular
Well, I think that Unreal Engine 3 will be extremely cool in the fact that artists can make their own arbitrarily complex shaders with components provided by programmers.
This can mean the end of plastic materials, and if you don't like the given shader on a surface, then you most likely wont have to rely on a programmer to go an write a shader!
Also, knowing Epic Games, there will be all sorts of shader components which ship with the game!
Unreal Engine 3, if many level designers make their own shaders through shader components (or if these level designers happen to know HLSL they can make their own components), we will see such a qualicative improvement in visual quality!
Am I the only one excited about this or what?
This can mean the end of plastic materials, and if you don't like the given shader on a surface, then you most likely wont have to rely on a programmer to go an write a shader!
Also, knowing Epic Games, there will be all sorts of shader components which ship with the game!
Unreal Engine 3, if many level designers make their own shaders through shader components (or if these level designers happen to know HLSL they can make their own components), we will see such a qualicative improvement in visual quality!
Am I the only one excited about this or what?