Any good psp games ?

jvd

Banned
The gf feels bad that i'm stuck in the house this weekend (Except tonight for war of the worlds but thats it , not allowed out besides that ) so she siad she'd buy me a psp game except i dunno which one !!!

btw I have darkstalkers , dynasty warriors , luminarys , ridge racer and hotshot golf
 
thanks for the sugestions but not a tony hawk fan and already have alot of racing games between the psp and ds ... anything else out ?
 
http://www.beyond3d.com/forum/viewtopic.php?t=24244&start=0
;) But only if you still have the 1.50 firmware

Really, I can't find other games than Ridge Racer, Lumines and Wipeout Pure that interest me in the current PSP games lineup. It's a bit hard to find something else to recommend... Ape Escape? I guess it's good.
They've been enough for me for the two months I've owned the PSP, but I can see myself soon wanting something different than just racing and puxzzles.

I hope they soon release some decent RPG for western markets, and some good platform/adventure games.
That Daxter game looks promising, but it's still long time until release.
Oh, and GTA should be out in the Autumn, that'll be my next game.
But I really do miss a good rpg game.
 
yea there isn't much good right now . Same boat with ds too, have al lthe games worth buying and nintendogs doesn't come out for a few more weeks .
 
Mercuruy looks great, but only with the tilt controller. That hasn't been released yet, though, has it?
 
Shifty Geezer said:
Mercuruy looks great, but only with the tilt controller. That hasn't been released yet, though, has it?

mercury could have been a killer game if it wasn't for the insane loading times from the umd. as it is now it's only playable from a stick.

btw, jvd, if you have the patience - guilty gear x2 is coming out in japan soon (tm)
 
darkblu said:
mercury could have been a killer game if it wasn't for the insane loading times from the umd. as it is now it's only playable from a stick.[/quote
<blinks> Insane... loading...? What, did it start getting 5x as long in later levels or something? I played most of the first and second boards, and it didn't really do anything more than did Super Monkey Ball. (A quick score and status screen, and then a quick board load.)

It is, meanwhile, a GREAT puzzle game. But yes, I want to see it with the damn tilt sensor. :?

At any rate, other ones that are pretty good (but really depend on how much you like their style of game) are Ape Escape and Metal Gear Acid. And Twisted Metal if you have the other people to play it with. That's certainly no "racing game!" ;) (I don't believe it does game sharing, but I do believe it does wifi online play.)

Untold Legends is also decent if you like that type of game. IMHO it fits the portable environment a bit better (as an easy "pick up and play" action-based dungeon-delvy thing)

That's basically my extent of experience through my friend's unit. (And some word of mout.)




It's the upcoming Armored Core that's threatening to break me down, though... Not only do I love AC and find the original concept interesting (designing AI's and watching them do combat themselves), but they're thankfully adding the regular multiplayer direct controls as well! (Which will no doubt be a bit wonky control-wise, but what canya do?) Less of the single-player stuff, but I shan't miss it if it means everything's unlocked to begin with! :p Now I'm just going to pray they can kick it up to 4-player, full wifi multiplayer (instead of just local), and bump the connectivity features to the PS2 so that I can sit around in a dream state for a while. :p
 
cthellis42 said:
<blinks> Insane... loading...? What, did it start getting 5x as long in later levels or something? I played most of the first and second boards, and it didn't really do anything more than did Super Monkey Ball. (A quick score and status screen, and then a quick board load.)

i've only played through the tutorial levels (it was a quick borrow copy) but loading times in the 20s of seconds for those simplistic tutorial levels is a bit on the insane side for me*. not to mention that the time for initial startup of the game was even more insane (long loading plus tedious CGI plus long loading plus some more CGI, etc), but i can tolerate that as it happens only once per session.

* unless it was due to umd read-errors, but i can't remember any screeching umd sounds making impressions on me at that time, in contrast to today when i played a rogers-rented darkstalkers copy - it killed my battery in no time.
 
First load was maybe that long (and maybe when you beat a whole "world" altogether), but I really don't know what you're talking about the rest of the time. As I remember, they all took longer to hit a button and skip by the "status" screens, and then it would do a board swingaround thing. But the individual level loading went really fast.

I'll have to ask my friend to test for certain... but it sounds like you have something wonky going on.
 
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