D
Deleted member 13524
Guest
https://www.theguardian.com/technol...o-our-approach-isnt-reactive-this-time-around
So it was not the Scorpio (obviously because development for the Neo probably started before Scorpion existed), not the 4K TVs and not VR.
It was the PC migration that happened last gen that pressured Sony to launch a mid-gen console.
This had been briefly discussed here, but that thread was closed in the meantime.
Another thing to notice is the fact that he doesn't put aside the possibility of yet another PS4 coming up (e.g. with UHD Bluray support).
Andrew House said:I saw some data that really influenced me.
It suggested that there’s a dip mid-console lifecycle where the players who want the very best graphical experience will start to migrate to PC, because that’s obviously where it’s to be had. We wanted to keep those people within our eco-system by giving them the very best and very highest [performance quality]. So the net result of those thoughts was PlayStation 4 Pro – and, by and large, a graphical approach to game improvement.
So it was not the Scorpio (obviously because development for the Neo probably started before Scorpion existed), not the 4K TVs and not VR.
It was the PC migration that happened last gen that pressured Sony to launch a mid-gen console.
This had been briefly discussed here, but that thread was closed in the meantime.
Another thing to notice is the fact that he doesn't put aside the possibility of yet another PS4 coming up (e.g. with UHD Bluray support).