While the chart certainly shows that, also keep in mind that they've moved a LOT of the sliders to the top (or quite near so) for this benchmark. There's a lot of room to scale downward from the settings used. With that said, I'm running without MSAA in order to pick up extra details and framerate tradeoff.1. Basically, you need at least a GTX 980 or R9 290X to get a comfortable 60 FPS, and even then, probably not a steady 60 FPS, so you'd either need Free/G-Sync or a faster card for smooth gameplay. And that's with only 2X of MSAA, albeit at a pretty decent 2560×1440 definition.
I agree this is certainly something to consider.2. I wonder if there's any link between the presence of GCN in console hardware and its performance in this console port.