Hadley's Hope has never been fully realized in a computer game. If this game can actually capture that atmosphere, I'll be completely hooked. The problem with a lot of the Alien's games, is they recycle a lot of content that was in the movies, in fact this new Colonial Marines game has a few features that have been done to death, i.e the fight with the queen in the loader.
Honestly, if I were in charge of the creation of an Alien game, I'd choose the Nostromo from the first movie as the setting, and have the protagonist utilize little to no weapon usage, kind of focus on evasion and stealth, like the way Amnesia: The Dark Descent focuses it's game play. Remember, the crew of the Nostromo weren't soldiers, they were a freight ship. It would heighten the horror aspect, which the movie was notorious for and also emphasize the power of just one Xenomorph, instead of being a walking platoon of soldiers with an array of weapons at your disposal, fighting off hordes of aliens. That type of game play kind of dulls the player to what the movies strove to emphasize.
Honestly, if I were in charge of the creation of an Alien game, I'd choose the Nostromo from the first movie as the setting, and have the protagonist utilize little to no weapon usage, kind of focus on evasion and stealth, like the way Amnesia: The Dark Descent focuses it's game play. Remember, the crew of the Nostromo weren't soldiers, they were a freight ship. It would heighten the horror aspect, which the movie was notorious for and also emphasize the power of just one Xenomorph, instead of being a walking platoon of soldiers with an array of weapons at your disposal, fighting off hordes of aliens. That type of game play kind of dulls the player to what the movies strove to emphasize.