http://news.teamxbox.com/xbox/10270/ACONY-Update/Last May, German developer ACONY announced that it licensed Epic Games' Unreal Engine 3 to develop an original multiplayer FPS title for PC and next generation consoles. Today, ACONY has released the first images showing some examples intended to illustrate job applicants.
We placed the following work examples to illustrate the usual production process at ACONY. This is meant to give an overview to potential job applicants.
To match the standards for next-generation graphics, we are producing high polygon models, normals maps, specular maps and diffuse maps for 90% of all objects in the game. In addition to that, some objects also have emissive maps and reflection maps.
A character model is always started as high-polygon model, in this case 12.8 Million polygons for the whole character.
seems that U3E eclipse source and D3Engine, as will be wide used for the future games..